Monday 17 April 2023

Night Goblin Archers from Skullpass finished!

 I have finally managed to finish painting some more miniatures. This time it's some night goblin archers from a very, very old starter set for WFB - Battle for Skullpass (it featured goblins vs dwarves). Those models were just sitting on the shelf and looking at me menacingly with their grey, unpainted eyes. They did it for years, and then I just put some Octarius terrain in front of them, but I still felt their gaze... So I prepared them for slapchop before Easter, managed to get most of the work done during the holidays and then finished those little buggers over the week and they look like this:

Painting this unit taught me a couple things. First of all, I don't want to paint one colour on 20 models at a time for the foreseeable future. Tackling so many models means more mistakes, tiring easily, and less noticeable progress. I'll try to paint 5 gobbos at once when I pick up the next unit (I have some more goblins on my desk, actually, this time with hand weapons and shields). Secondly, it's good to remember that red is placed opposite to green on the colour wheel - this meant I could easily fix mistakes with speedpaint when I missed an eyeball with red. Thirdly, a whole unit painted to this standard looks good enough (certainly better than bare plastic), it's faster than how I usually paint stuff and having a whole army painted up to this standard will look great on the battlefield!

If you want to know which paints I used, here you go:

  • Undercoat: Chaos Black

  • Drybrush: grey overbrush (Administratum Grey), white drybrush (Matt White)

  • Orc Skinfor the skin

  • Blood Red for the hoods

  • Grim Black for the robes

  • Hardened Leather for leather elements

  • Pallid Bone for elements such as the fletching, rope, wrappings etc.

  • Wyldwood for wooden elements

  • Zealot Yellow for the big moon standard

  • Leadbelcher for metal elements

  • Pallid Bone for elements that should be more brassy or bronze

  • Zealot Yellow for elements that should be... yellow. It doesn't look exactly like gold, but I liked the effect

  • Nuln Oil for the silver elements

  • Drybrush Runefang Steel on the silver elements

  • Ushabti Bone for teeth

  • Mephiston Red for eyes (I started with Evil Suns Scarlet but gave up)

  • Base: a mix of electrostatic grass and some old basing materials (like, 20 years old ones)


Did I paint them for any particular game? Not really. I really do intend to write a post about projects, eventually (and then another about painting goals). I painted those little buggers because I felt like it (and that's important, as it's a hobby), but obviously that does not mean that I don't want to use them in a game. First that comes to mins is Age of Fantasy: Regiments, but I could probably also play WFB if I found the rules and army book. In the upcoming Old World they will probably have larger bases, but from what I've heard, for casual play that's not going to be an issue and something can certainly be arranged to make it ok - like some converters of printing up some larger squares in fdm and gluing a magnet to the base and some magnetic tape to the print.

What is more, finishing this project means that right now I have more models painted than bought this year. I hope that I'll be able to keep this up (and there are some upcoming boxes that I really want to buy).