Wednesday, 16 July 2025
Finished: Teal Spider Riders unit
Tuesday, 24 June 2025
Finished: Second unit of Night Goblin Spearmen from Battle for Skull Pass
Thursday, 12 June 2025
Finished: Troll from Battle for Skull Pass
The troll (or maybe Common Troll?) is the penultimate unit left for the goblin side of the Battle for Skull Pass set. I remember that on the box art the miniature was mostly grey, but I've seen the photos on GW's website and decided to change the scheme a bit.
The Miniature
Old, monopose and chunky. Big, textured and awesome. Just the right amount of detail, a quick and fun miniature to paint.
The Scheme
- Slapchop underpainting
- Blinding Light, Ashen Stone, Bony Matter and Speedpaint Medium in 2:2:1:2 ratio for the belly, chest and lower part of the face and ears
- Desolate Brown for the rest of the body
- Burnt Moss for the pustules and scales
- Skeleton Horde for the bones, teeth, nails and rope
- Basilicaum Grey for the stones and statues
- Retributor Armour for the gold
- Volupus Pink for the inside parts of the wounds and scars
- Mephiston Red for the eyes
- Cygor Brown for the loincloth
- Leadbelcher for the metals
- Magic Blue for the shield nad necklace
- Dark Tone for the metals
Monday, 21 April 2025
Finished: Spider Riders from the Battle for Skull Pass box
The Miniatures
This sculpt is at leas as old as the box it came in. The funny part is that it is also the current sculpt in AoS. I dare say that it aged quite well! I also have the regular "modular" box, in which the torsos and arms come separate and the bodies don't have the bit to insert into their spiders - the goblins have to be glued to their mounts. These though, can be put onto the spiders without glue.
The Scheme
- Slapchop underpainting
- Blood Red (Army Painter) for the spider
- Black Templar (Citadel) for the bigger gaps in the carapace of the spiders and the background of the shield
- Plasmatic Bolt (Army Painter) for the small spiders on the base
- Basilicanum Grey (Citadel) for the rocks on the base and the riders
- Bony Matter (Army Painter) for the mandibles
- Ghillie Dew (Army Painter)for the skin of the goblin
- Gore-grunta Fur (Citadel) for the loincloth
- Skeleton Horde for the straps and bone elements
- Terradon Turquise for the feathers
- Zealot Yellow (Army Painter) for the face of the shield
- Wyldwood (Citadel) for the wood
- Averland Sunset (Citadel) for the eyes of the spider
- Ushabti Bone (Citadel) for the teeth of the goblin
- Mephiston Red (Citadel) for the eyes of the goblin
- Leadbelcher (Citadel) for the metal elements
- Agrax Earthshade (Citadel) for the metal elements
- Leadbelcher (Citadel) drybrush for the metal spead
- Base: As all the other goblins
Friday, 28 March 2025
Finished: Dwarf Veteran Slayer
To boost the orange a little I drybrushed Ryza Rust (Citadel) on the hair after applying Fire Giant Orange.
This miniature completes my current collection of fantasy dwarves (and is also the 100th miniature in projects painted this year ora the 96th model actually painted this year). I do intend to get some more dwarves in the future as I want the dwarf thane on a shield and some firedrakes, but I don't plan on getting them in the near future.
Thursday, 27 March 2025
Finished: Dwarf Thane from Battle for Skull Pass
Wednesday, 26 March 2025
Finished: Dwarf Miners from Battle for Skull Pass
Most of the scheme is exactly the same as for the other dwarven units. The only new elements here are: Blinding Light (AP) for the candles, Averland Sunset followed by Ryza Rust (both Citadel) on the candle flame and Ancient Honey for the lights inside the lanterns.
Those models were really pleasant to paint, as most of those old dwarves are. Just the thane left for the dwarven half of the Battle for Skull Pass box!
Thursday, 6 March 2025
Finished: Dwarf Thunderers from Battle for Skull Pass
Today is day 111 of my hobby streak and at the same time painting at least one miniature per day. After getting the champion of the unit done (and as per usual I decided for him to be a greybeard) the Thunderers are finished. The scheme is very much the same as the one used for the Cannon and the Dwarf Warriors. The only difference is that I uses Gharagak Sewer instead of Wyldwood for the beards, as I used Wyldwood for the actual wooden stocks of their guns.
They were fun to paint, although I actually liked the warriors more. Either way, it's another unit from the Battle for Skull Pass box, which means that I have only the 8 Miners and Thane left to finish the dwarven "half" of the box. If my math checks out, I should paint the Miners this month (as they are on my schedule as the next project after the one that I start tomorrow). The Thane got stripped of paint and one decorative element of his helm broke off, but after getting him repaired and primed I'll paint him in a scheme similar to the one he was painted in those almost 20 years ago.
Friday, 14 February 2025
Finished: Dwarf Warriors from Battle of Skull Pass
Thursday, 13 February 2025
Finished: Night Goblin Shaman from Battle for Skull Pass
Today's miniature is the second hero for the goblins' side of the set, namely the Night Goblin Shaman. The scheme is almost the same as for all the other Night Goblins, with the only alterations being Malignant Green (Army Painter) for the skin (as I decided the shamans will have lighter skin) and Frostheart (Games Workshop) for the mushrooms.
Although this is not my favourite goblin sculpt, it was enjoyable to paint (which is nice, as I have a second copy, which will be probably painted almost the same, with the only difference being the colour of the mushrooms).
Tuesday, 4 February 2025
Finished: Dwarf Dragon Slayer from Battle for Skull Pass
As for the paint scheme it is basically the same as the one for the crew of the Dwarven Cannon, with some steps ommited, as not all the elements are present (he's wearing only a belt, I had to paint naked dwarven buttcheeks). The only new paint here is Fire Giant Orange (Army Painter) used on the hair and beard.
Monday, 3 February 2025
Finished: First unit of Night Goblins Spearmen from Battle for Skull Pass
This marks another finished unit form the Battle of Skullpass box. I have my fingers crossed that all the other models from that box and the accompanying terrain pieces will get some colours on them this year.
Thursday, 30 January 2025
Finished: Night Goblin Big Boss from Battle for Skull Pass
Almost all the steps for the miniature were the same, with the obvious difference being the squig. I used Nuclear Sunrise on the body, Ushabti Bone on the teeth and claws, Ahriman Blue on the eyes and then shaded it with Targor Rageshade.
This is one of two Night Goblin heroes from the box, the other one being a shaman. I have two copies of the shaman as I got one from a friend, alongside some Night Goblin archers that will get painted at some point to bolster the existing unit of 20.
Tuesday, 28 January 2025
Finished: Battle for Skull Pass Dwarven Cannon and Crew
If someone still has the contents of Battle for Skull Pass somewhere at home and would like to paint the cannon and crew in a similar manner, the recipes are down below
Cannon:
- Leadbelcher (Citadel Paints) drybrysh all over
- Retributor Armour (Citadel Paints) over details
- Nuln Oil (Citadel Paints) wash
- Light drybrush of Stormhost Silver (Citadel Paints)
Crew:
- Guilliman Flesh (Citadel Paints) on the skin
- 2 coats of Magic Blue (Army Painter) on the clothes
- Satchel Brown (Army Painter) on leather elements and boots
- Ashen Stone (Army Painter)/Skeleton Horde (Citadel Paints)/Ratling Grime (Citadel Paints) on hair and beards
- Basilicanum Grey (Citadel Paints) on top of the thing to clean the cannon. It might be a ramrod.
- Black Templar (Citadel Paints) on the hafts
- Hardened Leather (Army Painter) on wooden elements
- Leadbelcher (Citadel Paints) on most of the metal elements
- Retributor Armour (Citadel Paints) on decorative metal elements
- Nuln Oil (Citadel Paints) on metal elements
- Stormhost Silver (Citadel Paints) drybrush over those metal elements that can be easily touched without getting paint on other details
The bases are made in exactly the same way as those of my Skull Pass goblins.
Wednesday, 17 May 2023
Painted: Night Goblins with hand weapons and shields
Once again slapchop proved to be a godsend and those little buggers lend themselves splendidly to that technique. I painted them in the same scheme as the Night Goblin Archers from Battle for Skullpass, the only new colour here was the blue (Highlord Blue speedpaint) that I used for the mushrooms.
I'm quite happy with how they turned out, but after 40 Night Goblins I need a little palate cleanser. We'll see what It'll be, but I'm pretty sure that I'm going to tackle some more goblins in the near future, regardless.
Monday, 17 April 2023
Night Goblin Archers from Skullpass finished!
I have finally managed to finish painting some more miniatures. This time it's some night goblin archers from a very, very old starter set for WFB - Battle for Skullpass (it featured goblins vs dwarves). Those models were just sitting on the shelf and looking at me menacingly with their grey, unpainted eyes. They did it for years, and then I just put some Octarius terrain in front of them, but I still felt their gaze... So I prepared them for slapchop before Easter, managed to get most of the work done during the holidays and then finished those little buggers over the week and they look like this:
Painting this unit taught me a couple things. First of all, I don't want to paint one colour on 20 models at a time for the foreseeable future. Tackling so many models means more mistakes, tiring easily, and less noticeable progress. I'll try to paint 5 gobbos at once when I pick up the next unit (I have some more goblins on my desk, actually, this time with hand weapons and shields). Secondly, it's good to remember that red is placed opposite to green on the colour wheel - this meant I could easily fix mistakes with speedpaint when I missed an eyeball with red. Thirdly, a whole unit painted to this standard looks good enough (certainly better than bare plastic), it's faster than how I usually paint stuff and having a whole army painted up to this standard will look great on the battlefield!
If you want to know which paints I used, here you go:
Undercoat: Chaos Black
Drybrush: grey overbrush (Administratum Grey), white drybrush (Matt White)
Orc Skinfor the skin
Blood Red for the hoods
Grim Black for the robes
Hardened Leather for leather elements
Pallid Bone for elements such as the fletching, rope, wrappings etc.
Wyldwood for wooden elements
Zealot Yellow for the big moon standard
Leadbelcher for metal elements
Pallid Bone for elements that should be more brassy or bronze
Zealot Yellow for elements that should be... yellow. It doesn't look exactly like gold, but I liked the effect
Nuln Oil for the silver elements
Drybrush Runefang Steel on the silver elements
Ushabti Bone for teeth
Mephiston Red for eyes (I started with Evil Suns Scarlet but gave up)
Base: a mix of electrostatic grass and some old basing materials (like, 20 years old ones)















